I made this video to showcase the capability of the face animation system in my FOSS character work-flow project. Repo link: https://github.com/studiostry/UE4MBLabCharacterStudy
SIMPLE Progress Videos
I have added some new videos showcasing some of the features I developed for SIMPLE. It include custom character interactions, weapons, FPS/TPS/RTS combination system, AI, squad management, nice animation systems, objective management, and many more I can’t list here which are running in the background to make gameplay seamless. The characters are based on my Continue Reading
Lip Sync Work-flow in UE4
I have put together 3 videos which highlight 3 methods of lip sync using the workflow project I created. You can lip sync audio manually using papagayo or automatically using pocketsphinx or rhubarb. Further you can modify the lip sync data using the sequencer to edit the face key frames. Link to Repository: https://github.com/studiostry/UE4MBLabCharacterStudy