I know the title sounds depressing, but I got video showcasing a work-flow to have your character crying in UE4. It should be part of the MB-Lab Character Study project soon which you can find on GitHub.
I have added some new videos showcasing some of the features I developed for SIMPLE. It include custom character interactions, weapons, FPS/TPS/RTS combination system, AI, squad management, nice animation systems, objective management, and many more I can’t list here which are running in the background to make gameplay seamless. The characters are based on my Continue Reading
This a game Romey and I have been working on. Here is a short cinematic test showcasing some of the in game terrain and environment. This project was made using Unreal Engine 4. This game uses many of the components which have been open sourced by me in the MB Lab Character Study Repo which Continue Reading