Month: June 2019

Lip Sync Work-flow in UE4

I have put together 3 videos which highlight 3 methods of lip sync using the workflow project I created. You can lip sync audio manually using papagayo or automatically using pocketsphinx or rhubarb. Further you can modify the lip sync data using the sequencer to edit the face key frames. Link to Repository: https://github.com/studiostry/UE4MBLabCharacterStudy

About Me

Ajit Christopher DMonte

I'm a Computer Science Engineer from Chennai, India. I love to code and have made a few open source addons and plugins for Blender and UE4. I like making games, creating web applications and using AI to solve problems. Most of my work involves using C++, JavaScript, Python and UE4.