I know the title sounds depressing, but I got video showcasing a work-flow to have your character crying in UE4. It should be part of the MB-Lab Character Study project soon which you can find on GitHub.
I have added some new videos showcasing some of the features I developed for SIMPLE. It include custom character interactions, weapons, FPS/TPS/RTS combination system, AI, squad management, nice animation systems, objective management, and many more I can’t list here which are running in the background to make gameplay seamless. The characters are based on my Continue Reading